Random image

  • news_06

 

For your interest

 0.20 Playtesting
 Report a bug
 Make a suggestion

Upcoming Event

No known event yet

 Add Your Event!


Current Poll

Your favorite faction?

View Results

Intel says: Another new location

September 7th, 2009 | Tagged: , , | Permalink

Hello everyone. We thought it was about time for another update on what’s going on behind the scenes. With BF2 patch 1.5 now being out and most mods requiring a compatibility update, we thought it would be a good idea to release a small hotfix for our fans so they can play US Intervention using BF2 1.5. As of now, USI 0.17 is not compatible with it, because some of our vehicles use mag sizes bigger than 1,000 and that doesn’t work too well with the 1.5 Patch.

Unfortunately, we have no idea when we will be releasing this small hotfix, but it shouldn’t take too long. The issues already are fixed and its really just a quick update to prevent the servers from crashing. Expect to hear from us regarding this subject pretty soon. But for now, let’s go on with this week’s update. Today we have some new map shots to show. The map we would like to present is new in the USI pool, and it’s called Insurgency. It was made by [EoD]Junglist, has been touched up by Guedoe and has some nice new gameplay elements in it. Of course, it also has full SP support.  You may also notice this map will have the Harrier from the Project Reality mod, modeled and textured by [R-DEV]Stigger and exported by [R-DEV]TrahnLee  More information on this beautiful asset later.

Please note that the pictures were taken in the editor so they are not available in the usual size and quality, but it should be enough to show you guys what this map is all about. You might spot some content that was not mentioned before, we will show you these in detail later on, so keep your eyes wide open for a new update on our website. See you guys soon.

insurgency_01 insurgency_02

insurgency_03 insurgency_04

insurgency_05 insurgency_06

insurgency_07 insurgency_08

Posted in media release | 2 Comments »

Intelligence update on enemy hideout

August 31st, 2009 | Tagged: | Permalink

Hello again for another update of your favorite Persian gulf war modification. So what’s the reason for us not posting an update within the past four weeks? Truth is, we don’t really have that many things to show off anymore. There are some awesome things in progress, but at this state of development, we can not yet show it to the public.

To give you guys a proof of life, we wanted to show you a new update on the map Ar Rafidiyah Province, which has been created by former XWW2 dev TrueSpirit. The cool thing about this map is that you can enter every single buildingt. If you prefer to play with bots, this map is also nice for you, as the bots are able to enter the buildings as well. No more bot pwnage from a safe room, they will come after you (or support you with meds and ammo so you can keep on pwning the enemy bots)!

Last but not least, we were able to give the map a realistic looking light setting. But enough, let the pictures speak. Quick note: The pictures were all taken in the BF2 Editor, so don’t complain about small graphical issues or editor objects such as the white cube used to generate environment maps.

01 02

03 04

05 06

07 08

Posted in media release | No Comments »

« Previous Entries Next Entries »