Random Images

______________________

Breaking News!!!!!!

Woohoo! exciting times. We have a treat for you. Check the news very soon!

______________________

RSS BSS News

Transport and Medical Support

April 10th, 2011 | | Permalink

Here we are again with another update from the US Intervention mod team.  Progress is slow, however work still continues on map and gameplay fixes.  We are nearly 50% ready towards the next release.  We do not like the pace at which things are getting done, but work still continues.  After all, we owe our dedicated fans who have stuck around for so long, this great desert warfare mod.  Today we wish to show of 4 new items we have finished coding for USI 2.0.  These items were almost cut from the next build, but with a little help, we got them done.

We decided to aid the rescue and medical field by creating medivac versions of the UH-60 and MI-17 helicopters.  Pilots can land / pick up wounded soldiers and fly around out of harms way while soldiers heal up.  Then they can return to the frontline to drop em of for battle.  There are no weapons on these helos, so it is highly suggested that pilots get in and get out as quickly as possible.

We also added the BTR-50 and M548A1 Apcs.  We have had these for some time but never included them in any builds since we already have so many vehicles to play with.  So we figured “why not” and threw them in for all to enjoy.

Our AI codes has been getting some tweaks as well so that SP and Co-Op fanatics can still play if they can’t join any servers. SP will support 16 bots while Co-Op will have 32.  These settings can be changed to have more bots if the player decides to but it is not recommended for low end computers due to lag.  With the help from fellow mod members of Project Reality, our next update is due to show how we have added thermal imaging to some of our vehicles.  Only vehicles that actually used it in the 91 gulf war will have it tho.  Again to all those who still await our release, we thank you for your support and patience.

US Intervention Mod Team

View post

Posted in Ingame content | Comments Off

Logistics on Standby

January 16th, 2011 | | Permalink

Time for another update on the progress of USI 2.0. In previous versions we had one of our UAZ and Hummer support versions coded to resupply and heal nearby players. We decided to try out an idea inspired by Project Reality and re coded and added some assets that actually drop supplies and repair items. Our reason for doing so is to get players to be more involved in game play by utilizing these vehicles to travel throughout the battlefield to help their teams fight. Keep in mind, these items made the cut before the content lock took affect.

Logistic trucks (supply drops):

Another version of the M35 and Ural trucks was added with a canvas covering the back. These truck will be used to go out into the field and drop ammo crates for players. These crates will only re arm soldiers and vehicles. Right click drops the crates. Code and crate courtesy of Project Reality.

Support Trucks (repair drops):

As mentioned the UAZ and Hummer support vehicles were tweaked. These vehicles now help repair other vehicles out in the field. Players can approach team mates and drop a repair kit to keep the battle going. This item will only repair vehicle and can be dropped by using the right mouse button.  Code and crate courtesy of Project Reality.

Commander abilities (explained and whats new):

With our first few releases, we had implemented the default BF2 commander abilities. Over time due to feedback, major changes were made. As of now, there are 3 abilities for the commanders, Satellite Scan, Supply Drop, and Mortar Strike. The satellite scan is pretty much the same other than replacing the models with our own. Supply drop remains the same as well except for more chutes added (3 total). The mortar strike is simply a launcher, which cannot be found nor destroyed, that fires 5 rounds with a 50 meter spread so the commander can not hog all the kills. There is a plan for something to fill in the void uav ability but the idea is just written on paper for the time being.

Overall progress – 7 out of 20 maps complete for release including AI, 85% of all bugs found have been fixed, 2 new maps in production (soon to be shown). Bit by bit we are getting closer. We thank all of our fans for remaining by our sides all these years.

The US Intervention Dev Team

Forum Post

Posted in Ingame content | Comments Off

« Previous Entries Next Entries »